Mars Continuum
Mars Continuum
Mission to Mars: A performance driven design approach | 2014
Mission to Mars: A performance driven design approach | 2014
Dr. Nimish Biloria, Arch. Andrei Dan Mușetescu, Arch. Iulian Ivan
Dr. Nimish Biloria, Arch. Andrei Dan Mușetescu, Arch. Iulian Ivan
Abstract
The research paper elaborates upon performance driven design experiments at the Faculty of Architecture, TU Delft, Netherlands for habitation and production facilities on Mars. The experiments focus on enhancing optimal multi-usability of interior space, 3d printable integrated structure and skin solutions and the effective usage of greenhouses and water infrastructure for radiation shielding and self-sustenance in the environmental conditions on Mars.
The paper, shall, apart from providing a concise overview on the implications of the participatory role of contemporary architects and designers in the space race, shall dive deeper into synergistic explorations pertaining to Human Factors, Environmental Engineering Material Systems, Biomimicry, Fabrication Logics and omputational Design. These, domains and their cohesive associations are deemed essential for generating holistic spatial solutions for the conducted experiments. The main goal of the experiments being: to develop new typologies of Space Architecture in the form of self-sustainable base stations capable of producing an environment suitable for long-term habitation.
The research paper elaborates upon performance driven design experiments at the Faculty of Architecture, TU Delft, Netherlands for habitation and production facilities on Mars. The experiments focus on enhancing optimal multi-usability of interior space, 3d printable integrated structure and skin solutions and the effective usage of greenhouses and water infrastructure for radiation shielding and self-sustenance in the environmental conditions on Mars.
The paper, shall, apart from providing a concise overview on the implications of the participatory role of contemporary architects and designers in the space race, shall dive deeper into synergistic explorations pertaining to Human Factors, Environmental Engineering Material Systems, Biomimicry, Fabrication Logics and omputational Design. These, domains and their cohesive associations are deemed essential for generating holistic spatial solutions for the conducted experiments. The main goal of the experiments being: to develop new typologies of Space Architecture in the form of self-sustainable base stations capable of producing an environment suitable for long-term habitation.
Within the above-mentioned context, the paper shall elaborate upon two architectural experiments dealing with on-site production of resources, long-range mobility, novel structural assemblages (based on computational simulation techniques of fibrous and cellular aggregation) and cyclic infrastructural self-sustainability. The role of computationally driven spatial planning, continuity of topological geometry at the micro and macro scales (for ease of fabrication), its integration with distributed greenhouses for creating psychological associations and well-being of the inhabitants and Biomimicry driven real-time adaptation of space shall be intensively presented. Multimodal real-time interactive spaces, an area of
expertise of the Hyperbody research group at the Hyperbody group, TU Delft shall also be elaborated upon, in order to provide creative insights into fully customizable, embedded sensing, actuation and control mechanisms driven spatial solutions.
In conclusion, the research paper operates as an inter-disciplinary vehicle for experimenting and showcasing novel spatial solutions for habitations on Mars while suggesting the benefits of integrating architectural designers at the process and conceptual development phases for the
Mission to Mars.
Within the above-mentioned context, the paper shall elaborate upon two architectural experiments dealing with on-site production of resources, long-range mobility, novel structural assemblages (based on computational simulation techniques of fibrous and cellular aggregation) and cyclic infrastructural self-sustainability. The role of computationally driven spatial planning, continuity of topological geometry at the micro and macro scales (for ease of fabrication), its integration with distributed greenhouses for creating psychological associations and well-being of the inhabitants and Biomimicry driven real-time adaptation of space shall be intensively presented. Multimodal real-time interactive spaces, an area of
expertise of the Hyperbody research group at the Hyperbody group, TU Delft shall also be elaborated upon, in order to provide creative insights into fully customizable, embedded sensing, actuation and control mechanisms driven spatial solutions.
In conclusion, the research paper operates as an inter-disciplinary vehicle for experimenting
and showcasing novel spatial solutions for habitations on Mars while suggesting the benefits
of integrating architectural designers at the process and conceptual development phases for the
Mission to Mars.
Within the above-mentioned context, the paper shall elaborate upon two architectural experiments dealing with on-site production of resources, long-range mobility, novel structural assemblages (based on computational simulation techniques of fibrous and cellular aggregation) and cyclic infrastructural self-sustainability. The role of computationally driven spatial planning, continuity of topological geometry at the micro and macro scales (for ease of fabrication), its integration with distributed greenhouses for creating psychological associations and well-being of the inhabitants and Biomimicry driven real-time adaptation of space shall be intensively presented. Multimodal real-time interactive spaces, an area of
expertise of the Hyperbody research group at the Hyperbody group, TU Delft shall also be elaborated upon, in order to provide creative insights into fully customizable, embedded sensing, actuation and control mechanisms driven spatial solutions.
In conclusion, the research paper operates as an inter-disciplinary vehicle for experimenting
and showcasing novel spatial solutions for habitations on Mars while suggesting the benefits
of integrating architectural designers at the process and conceptual development phases for the Mission to Mars.


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The internal spatial quality is characterized by diversity against monotony, openness against
confinement. This is achieved through the dynamic of furniture, contrast between light and
dark, open and closed, through opaque and porosity
Being a controlled environment with a high coefficient of humidity, the greenhouse is separated from the sleeping cabins through a walkway that acts like a buffer zone. The greenhouse is based on aeroponic principles where the growing chambers are directly connected to the water
pipes.
Part of the wall between the greenhouse and the walkway is translucent. This is done with the intent of creating a green streets, a direct connection to the alleys of the parks on Earth, conferring a variety of view throughout the entire building, fighting against monotony and repetitively.
Besides the food production, the greenhouse ensures psychological well-being. On one hand it is a place of relaxation and free activity, where everybody can grow its own plants, favorite vegetables and on the other one, it is a place of meditation and reminder of the home planet, reducing the stress and fear of loneliness








The internal spatial quality is characterized by diversity against monotony, openness against
confinement. This is achieved through the dynamic of furniture, contrast between light and
dark, open and closed, through opaque and porosity
Being a controlled environment with a high coefficient of humidity, the greenhouse is separated from the sleeping cabins through a walkway that acts like a buffer zone. The greenhouse is based on aeroponic principles where the growing chambers are directly connected to the water
pipes.
Part of the wall between the greenhouse and the walkway is translucent. This is done with the intent of creating a green streets, a direct connection to the alleys of the parks on Earth, conferring a variety of view throughout the entire building, fighting against monotony and repetitively. Besides the food production, the greenhouse ensures psychological well-being. On one hand it is a place of relaxation and free activity, where everybody can grow its own plants, favorite vegetables and on the other one, it is a place of meditation and reminder of the home planet, reducing the stress and fear of loneliness
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